understanding and modifying the curbs (kerbs)
Posted: 17.08.2019, 19:29
I have done a little research about curbs (I will spell it as "kerbs" like I see in the research)
I'm not exactly clear about how to change the style of kerb on a corner with the track editor.
For example, I want to be able to modify a kerb on a track so it is not the kind of kerb that immediately throws the car into a spinoff when you hit it.
Does anyone have a precise instruction for this? I looked at the track editing FAQ but it isn't really clear to me.
I'm not exactly clear about how to change the style of kerb on a corner with the track editor.
For example, I want to be able to modify a kerb on a track so it is not the kind of kerb that immediately throws the car into a spinoff when you hit it.
Does anyone have a precise instruction for this? I looked at the track editing FAQ but it isn't really clear to me.