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Re: The GP2 Full Seasons Project

Posted: 07.10.2012, 23:22
by AAS
Great project!

I will download and start the work NOW! :D

Re: The GP2 Full Seasons Project

Posted: 07.10.2012, 23:54
by rremedio
AAS wrote:Great project!

I will download and start the work NOW! :D
Thank you, Andreas! Good to have you back in the forum!

Something I've forgotten to include in the instructions: anyone who will work on it, please chose a track and tell us here which track was chosen, so there won't be serveral people working on the same track.

Re: The GP2 Full Seasons Project

Posted: 08.10.2012, 00:05
by AAS
I have to load the Car setups for both procedures, right?

I will start with slot07, Paul Ricard now.

Re: The GP2 Full Seasons Project

Posted: 08.10.2012, 00:17
by rremedio
AAS wrote:I have to load the Car setups for both procedures, right?

I will start with slot07, Paul Ricard now.
Car setups are just for procedure 2 (human fuel).

Re: The GP2 Full Seasons Project

Posted: 08.10.2012, 00:31
by AAS
I think I have installed everything now.
Both Editors works perfect until now. Great work. =D>

Setup for Silverstone is missing.

It's time to sleep. By tomorrow.

Re: The GP2 Full Seasons Project

Posted: 08.10.2012, 00:38
by rremedio
AAS wrote:I think I have installed everything now.
Both Editors works perfect until now. Great work. =D>

Setup for Silverstone is missing.

It's time to sleep. By tomorrow.
That's good :D

Uploaded the missing car setup.

Thank you!

Re: The GP2 Full Seasons Project

Posted: 08.10.2012, 12:32
by AAS
Adjusting CC fuel consumption - Paul Ricard

First results (40% race- 32 laps)
CC Fuel factor - 18240
Two cars have 0.5 fuel laps left.
Many cars have 0.6 - 1.0 fuel laps left.
Few cars (four or five) have 1.1 - 1.3 fuel laps left.

Your opinion?

Re: The GP2 Full Seasons Project

Posted: 08.10.2012, 12:57
by rremedio
Perfect!

Re: The GP2 Full Seasons Project

Posted: 08.10.2012, 13:09
by AAS
e. Start a stint (leaving the pits with 12 fuel laps) and complete 10 laps.
10 laps = Lap out of the pits + 9 full laps?

It is important how fast (or slow) I drive?

Re: The GP2 Full Seasons Project

Posted: 08.10.2012, 13:22
by rremedio
AAS wrote:
e. Start a stint (leaving the pits with 12 fuel laps) and complete 10 laps.
10 laps = Lap out of the pits + 9 full laps?

It is important how fast (or slow) I drive?
Yes, 9 full laps.

You should drive as fast as you can, but not push too hard so you end up on the gravel (it would take more fuel when you try to come back to the track). If possible, 10 clean laps is the best. Don't worry about lap times, they don't matter now. But if you note down your best laps, it may be helpful when I balance the difficulty levels.

Re: The GP2 Full Seasons Project

Posted: 08.10.2012, 16:33
by AAS
Paul Ricard

Player's fuel consumption - 19200
(amount of fuel from lap to lap
10.9/9.8/8.7/7.7/6.7/5.7/4.6/3.6/2.5/1.5)

CC fuel consumption - 18240
07pricard_AAS.zip
(204 Bytes) Downloaded 656 times
My best laps: 1.06.676, 1.07.041, 1.07.144
Average lap time: 107.5xx

Re: The GP2 Full Seasons Project

Posted: 08.10.2012, 16:46
by rremedio
Thank you very much, Andreas! Did you like the physics?

Re: The GP2 Full Seasons Project

Posted: 08.10.2012, 17:53
by AAS
First it was hard for me to control the car in corners.
Driving behaviour was somehow strange for me.
After a few laps (30 or 40) I had the car under control.
Several training sessions later I have to note:
Awesome work. Great driving fun. Different but still GP2. =D>

Next track: Silverstone

Re: The GP2 Full Seasons Project

Posted: 08.10.2012, 18:22
by Peze
I downloaded the files. I'll check the Monaco. Can't help it :mrgreen:

Re: The GP2 Full Seasons Project

Posted: 08.10.2012, 18:35
by rremedio
AAS wrote:First it was hard for me to control the car in corners.
Driving behaviour was somehow strange for me.
After a few laps (30 or 40) I had the car under control.
Several training sessions later I have to note:
Awesome work. Great driving fun. Different but still GP2. =D>

Next track: Silverstone
That's great! It's really different (and harder) becouse of the poor downforce and braking force, but it can be fun after you get used to it.
Peze wrote:I downloaded the files. I'll check the Monaco. Can't help it :mrgreen:
I could bet that would be the last track someone would pick. But I know how much you do like Monaco =)