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Re: March 761B - 1977 F1 carset - Texture Mapping

Posted: 24.11.2008, 19:52
by V12-Power
The screenshots look very promising. Combined with authentic tracks and physics it'll probably the most realistic mod for GP2 ever!

Re: March 761B - 1977 F1 carset - Texture Mapping

Posted: 25.11.2008, 12:51
by rremedio
V12-Power wrote:The screenshots look very promising. Combined with authentic tracks and physics it'll probably the most realistic mod for GP2 ever!
That's the idea, but I can't garantee the realism due to gp2 limitations and my lack of knowledge about it. But I'm sure it will give you guys some fun :D

Re: March 761B - 1977 F1 carset - Texture Mapping

Posted: 24.04.2009, 14:41
by Michael82
Would you have the tutorial as the link does not work anymore? Thank you

Re: March 761B - 1977 F1 carset - Texture Mapping

Posted: 27.04.2009, 00:16
by rremedio
Sorry, but I don't have it anymore.

Re: March 761B - 1977 F1 carset - Texture Mapping

Posted: 07.05.2009, 17:25
by rremedio
Some news: the project is not dead. I was willing to release a beta, but I've found a new priceless information source. So I'll work a little more on it before releasing anything.

Regards

Re: March 761B - 1977 F1 carset - Texture Mapping

Posted: 30.11.2009, 18:34
by Michael82
Roberto, have you some news on the shadows configuration for the carshapes?

Re: March 761B - 1977 F1 carset - Texture Mapping

Posted: 30.11.2009, 20:01
by rremedio
Nothing so far...

I've had a lot of ideas, but all of them proved do be useless. But I didn't give up yet.

I guess I'll have more free time at the end of the year and january.

I hope all of you guys keep playing GP2 for more 20 years, maybe then I'll know half the things there is to know in this damned GP2.exe :mrgreen:

Re: March 761B - 1977 F1 carset - Texture Mapping

Posted: 01.12.2009, 11:13
by Michael82
Yes it's true! This game is endless. One day we will be running in the rain with a carshape for each car, and we observe the safety car in the first lap ;))

Re: March 761B - 1977 F1 carset - Texture Mapping

Posted: 10.11.2010, 17:39
by rremedio
Well, the work on sets 1977 and 1978 seems to be just too big for me. Maybe I should just release the carsets in a normal way. I'm thinking about it. The new physics are realistic enough (if count gp2 limitations) but they are not as fun as one should expect and ccs do not like them at all....the next step would be to rebuild the physics for the 4th time, but it's really anoying. After this there's all changes still to be made in some tracks...

I don't know what to do... ](*,)