





With a lot of helpful advice on car editing from Greyhead, I'd like to think I've made a pretty good first attempt. However, I still have a long way to go to bring this project to fruition. Helpful comments and advice are welcome.
Thanks for the compliment. I couldn't have gotten this far without your help.Greyhead wrote:Looking pretty good so far, the shading looks good at the rear end, great stuff!
Ciao tim70, stunning work, absolutely indeed!tlm70 wrote: ↑12.03.2016, 03:26Thanks for the compliment. I couldn't have gotten this far without your help.Greyhead wrote:Looking pretty good so far, the shading looks good at the rear end, great stuff!
I can't quite get the Porsche to a more acceptable look with the current carshape, so I decided to modify it a bit to use as the carshape for the GT-40 (MkI and II) and the M1 Mirage. Here are some pics of a GT-40 Mk I on a test run around Rouen.
I'm not much of an artist, so I mostly cut and paste the main images and paint in some small simple shapes. I haven't figured out why I end up with green pixels when I cut and paste images for the chassis textures. The same thing happened with the Porsche 910 cockpit I hastily modified from a screen capture from a Grand Prix Legends 1967 Sportscar Mod demo video on Youtube. I hope I can fix the green pixel problem, especially for the cockpit. I'm also hoping I can get permission to use modified versions of the cockpits from the GPL mod for this potential 1967 WSC mod. I'll continue to work on the Porsche 910 shape (my fave car) to use as the shape for the other cars. I like the front end and the cockpit canopy but I need a two tiered shape since the rear end is a bit higher than the front end in cars such as the Porsche 910, Lola T70, GT-40 Mk IV and Ferrari 330 P4.