Playability and realism of GP2 compared with today's games

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Murilo67
GP2 Newbie
Posts: 28
Joined: 17.12.2020, 21:31

Re: Playability and realism of GP2 compared with today's games

Post by Murilo67 »

rremedio wrote:
09.04.2021, 20:53
Murilo67 wrote:
08.04.2021, 15:48
What tools do you need to create a GRAND PRIX 2 track ???
The Track Editor is the main one. You can create a new track by using only it. But to create a quality track you will also need the Jam Editor, the Object Editor is not required but it is much easier to use to create custom objects than doing it directly into the Track Editor. You will also need a graphics program like GIMP, Photoshop, paint.net, etc and the old (Windows XP or older) version of MS Paint is also very handy to make sure the colors are correct. Check this page for tutorials -> http://grandprix2.de/Anleitung/tutus/tutus.htm
Murilo67 wrote:
09.04.2021, 06:14
Interlagos 2007 is now available for download ???
I don't think there is any available version of Interlagos which is newer than 2000 (or maybe 2001). I think there was a newer version with graphics from around 2009 from Thiago Valério but I can't find it.

Interlagos 2019 will hopefully be available in the next few months.
did you manage to find Thiago valerio's 2009 interlagos? if you found let me know.
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rremedio
GP2 Legend
Posts: 1559
Joined: 14.01.2007, 15:05

Re: Playability and realism of GP2 compared with today's games

Post by rremedio »

Murilo67 wrote:
14.05.2021, 20:15
rremedio wrote:
09.04.2021, 20:53
Murilo67 wrote:
08.04.2021, 15:48
What tools do you need to create a GRAND PRIX 2 track ???
The Track Editor is the main one. You can create a new track by using only it. But to create a quality track you will also need the Jam Editor, the Object Editor is not required but it is much easier to use to create custom objects than doing it directly into the Track Editor. You will also need a graphics program like GIMP, Photoshop, paint.net, etc and the old (Windows XP or older) version of MS Paint is also very handy to make sure the colors are correct. Check this page for tutorials -> http://grandprix2.de/Anleitung/tutus/tutus.htm
Murilo67 wrote:
09.04.2021, 06:14
Interlagos 2007 is now available for download ???
I don't think there is any available version of Interlagos which is newer than 2000 (or maybe 2001). I think there was a newer version with graphics from around 2009 from Thiago Valério but I can't find it.

Interlagos 2019 will hopefully be available in the next few months.
did you manage to find Thiago valerio's 2009 interlagos? if you found let me know.
No. Searching through old messages I can see he mentioned working on it but not sure if it ever got released.
"The Fox provides for himself. but God provides for the Lion"
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Early 90s F1 forever!
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Murilo67
GP2 Newbie
Posts: 28
Joined: 17.12.2020, 21:31

Re: Playability and realism of GP2 compared with today's games

Post by Murilo67 »

rremedio wrote:
17.05.2021, 18:45
Murilo67 wrote:
14.05.2021, 20:15
rremedio wrote:
09.04.2021, 20:53


The Track Editor is the main one. You can create a new track by using only it. But to create a quality track you will also need the Jam Editor, the Object Editor is not required but it is much easier to use to create custom objects than doing it directly into the Track Editor. You will also need a graphics program like GIMP, Photoshop, paint.net, etc and the old (Windows XP or older) version of MS Paint is also very handy to make sure the colors are correct. Check this page for tutorials -> http://grandprix2.de/Anleitung/tutus/tutus.htm



I don't think there is any available version of Interlagos which is newer than 2000 (or maybe 2001). I think there was a newer version with graphics from around 2009 from Thiago Valério but I can't find it.

Interlagos 2019 will hopefully be available in the next few months.
did you manage to find Thiago valerio's 2009 interlagos? if you found let me know.
No. Searching through old messages I can see he mentioned working on it but not sure if it ever got released.
so how is the track development work is very tiring, laborious?
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rremedio
GP2 Legend
Posts: 1559
Joined: 14.01.2007, 15:05

Re: Playability and realism of GP2 compared with today's games

Post by rremedio »

Murilo67 wrote:
19.05.2021, 21:54
so how is the track development work is very tiring, laborious?
For beginners, it can be very hard. And even for experienced track builders, depending on the track it can be very long. A few parts are indeed very boring but that's usually not a problem.

For me, it has been impossible to do anything lately due to being very busy working.
"The Fox provides for himself. but God provides for the Lion"
Image
Early 90s F1 forever!
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