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.BMP files setup for cars??
Posted: 03.04.2011, 18:34
by Aerond
I just recently painted a car and I need to know a little bit more about the code the BMP file requires as I couldn´t load it back into Gp2Edit
Re: .BMP files setup for cars??
Posted: 04.04.2011, 21:42
by nimrod111
Aerond wrote:I just recently painted a car and I need to know a little bit more about the code the BMP file requires as I couldn´t load it back into Gp2Edit
Are you talking about the color palette? Or about the .bmp dimensions? Or what else'

Re: .BMP files setup for cars??
Posted: 05.04.2011, 18:53
by MaxX
The best way to ensure, that the bmp works is to export a bmp from the original GP2 carset and not to change the color palette

Re: .BMP files setup for cars??
Posted: 07.04.2011, 00:11
by Aerond
Sorry for not posting before... I actually found the answer in another topic and got it solved by modifying the car colours in an editor of my choice and then copy pasting over an existing file on Paint and saving the file there, so Gp2Edit would accept it. The thing is Gp2Edit wouldn´t accept the car BMP I had painted when saved under Photoshop...
Thanks guys!