Human Fuel Magic Data for each slot
Posted: 11.12.2023, 21:05
Hi guys, I'm lookin g for some help to edit Human Fuel on GP2 Slots and Tyre Editor.
Something I realize since I start playing GP2 decades ago is that our fuel comsumption is different from CC cars and, dependind on the track, is either over or under the supossed fuel laps left on the tank. It is not a great problem, it was always a matter of calculating do set more or less fuel laps at the beggining of the race or during pit stops to get it right.
For example: At Aida I use to set at least 2 more laps of fuel in order to follow my strategy, once my consumption is much higher, and at Spa I can set 1 or 2 less fuel laps.
So, I'm looking to emulate 1984 season and, with Slot and Tyre Editor is posible to remove refuelling and play by that year regulation. But I'm affraid with the posibility of run out of fuel (or have too much fuel left) at the end of races, once the human consumption varies thru tracks and slots.
So, do you know if there is a fixed number for Human Fuel that wortks for each slot to avoid high/low consumption or is a matter of test and find the proper number for each track?
Looking to the original Magic Data I realized that it is always the same for Human Fuel (16384) and varies a lot for CC cars.
Thank you.
Regards.
Something I realize since I start playing GP2 decades ago is that our fuel comsumption is different from CC cars and, dependind on the track, is either over or under the supossed fuel laps left on the tank. It is not a great problem, it was always a matter of calculating do set more or less fuel laps at the beggining of the race or during pit stops to get it right.
For example: At Aida I use to set at least 2 more laps of fuel in order to follow my strategy, once my consumption is much higher, and at Spa I can set 1 or 2 less fuel laps.
So, I'm looking to emulate 1984 season and, with Slot and Tyre Editor is posible to remove refuelling and play by that year regulation. But I'm affraid with the posibility of run out of fuel (or have too much fuel left) at the end of races, once the human consumption varies thru tracks and slots.
So, do you know if there is a fixed number for Human Fuel that wortks for each slot to avoid high/low consumption or is a matter of test and find the proper number for each track?
Looking to the original Magic Data I realized that it is always the same for Human Fuel (16384) and varies a lot for CC cars.
Thank you.
Regards.