My first track (STOPPED PROJECT)!!!

Here you can present your WIP or new cars and/or stuff you made for GP2
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RacerBG
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My first track (STOPPED PROJECT)!!!

Post by RacerBG »

Well I had studied a lot to understand the editor and the tracks files 8)

What I had discovered :arrow:

.JAM files are the textures for each track and arent important when I edit specific track.

The .dat file is the track! This is the important file :-$

I had learned the basics and now I know which are the parts of the track and how to edit it. 8)

But this is the result :arrow:

EDITED:Here is the better result but the computer is thinking that the track is going in different way :lol:
Attachments
better result.JPG
bugged track.JPG
Last edited by RacerBG on 01.03.2011, 20:01, edited 1 time in total.

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Life Racing Engines
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Re: My first track (if can be called track)!!!

Post by Life Racing Engines »

What is your base track? And what was the problem in the lower picture?

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RacerBG
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Re: My first track (if can be called track)!!!

Post by RacerBG »

The problem in the lower picture is fixed (it was road heigh)

The problem in the upper picture is that the CC line or something else is going out of the track because I had rotated the original track :-k

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Life Racing Engines
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Re: My first track (if can be called track)!!!

Post by Life Racing Engines »

Yes, you should remove the cc-line. That's easy, making a working one is a little harder.

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Peze
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Re: My first track (if can be called track)!!!

Post by Peze »

RacerBG, that lower picture will scare any new trackmaker... just kidding :D New track makers (and patchers) are welcome :)

After so many years when GP2 was introduced, it's great to see that there is still newcomers.

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RacerBG
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Re: My first track (if can be called track)!!!

Post by RacerBG »

Peze wrote:RacerBG, that lower picture will scare any new trackmaker... just kidding :D New track makers (and patchers) are welcome :)

After so many years when GP2 was introduced, it's great to see that there is still newcomers.
Well I had learned only how to rotate the track but still I cant make one single corner :lol: I had readed the tutorial but its seems like I do something wrong :-k

By the way the car sets editing is my best side its very funny and thats way I will continue play GP2 for many years :wink: I had found it just before 1 year and I did like it.My first GPX game was GP4 then GP3 and now GP2 \:D/

BTW:If Iam not wrong you are making tracks :?:

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RacerBG
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Re: My first track (if can be called track)!!!

Post by RacerBG »

So this is my track guys :arrow:

Really I want YOUR help to modify this track for example just one corner I dont want to many from you [-o<

I had removed the CC-line and there is a great tutorial for that so this will be my job.

But I want to help me to understand better this editor please [-o<
Attachments
this track.JPG

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RacerBG
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Re: My first track (if can be called track)!!!

Post by RacerBG »

And the first change the height of the corner see :arrow:

BEFORE and AFTER
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Before
Before
After
After

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DEHUMANIZER95
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Re: My first track (if can be called track)!!!

Post by DEHUMANIZER95 »

Nice! Keep on work :)
Image

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Life Racing Engines
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Re: My first track (if can be called track)!!!

Post by Life Racing Engines »

Well I had learned only how to rotate the track but still I cant make one single corner :lol: I had readed the tutorial but its seems like I do something wrong :-k
The layout is made by just changing the length and angle values in the track change dialog. I think you should make the layout you want (including pit lane) before the heights. Removing the heights at first makes editing much easier.

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RacerBG
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Re: My first track (if can be called track)!!!

Post by RacerBG »

Life Racing Engines wrote:
Well I had learned only how to rotate the track but still I cant make one single corner :lol: I had readed the tutorial but its seems like I do something wrong :-k
The layout is made by just changing the length and angle values in the track change dialog. I think you should make the layout you want (including pit lane) before the heights. Removing the heights at first makes editing much easier.
So first I must remove the heights of every track layot and then what....... :?:

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RacerBG
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Re: My first track (if can be called track)!!!

Post by RacerBG »

This project sadly is going to be abandoned :( I can now edit little things like inserting new objects or add height or delete it, changing the info of the track BUT all other things are too complicated for me :|

Thats all for now =P~

THIS PROJECT IS CLOSED FOR UNLIMITED TIME :!:

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Life Racing Engines
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Re: My first track (STOPPED PROJECT)!!!

Post by Life Racing Engines »

It's not that complicated, just change the Length and Angle values and see how the shape of the track gets changed. For me making the heights is much more difficult.

I think reading the basic tutorials and watching existing tracks on the editor are the best ways to learn.

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