A helmet design...

Here you can present your WIP or new cars and/or stuff you made for GP2
Post Reply
MaxD1976
GP2 Newbie
Posts: 32
Joined: 11.01.2008, 05:49
Location: Leeds, GB
Contact:

A helmet design...

Post by MaxD1976 »

Hello guys,

Must say I am VERY impressed with the forum and those who use it!

I was wondering and hoping that someone might be able to help me...

I am utterly useless at getting a good final appearance for my helmet cos I use mspaint.
Is there any chance someone could take my design and improve it and just make it look more realistic???
Many, many thanks,
Max
minenologos.GIF
minenologos.GIF (1.06 KiB) Viewed 11066 times
User avatar
AD
GP2 Acc
Posts: 720
Joined: 12.09.2006, 15:02

Re: A helmet design...

Post by AD »

Welcome, Max. I just tried a more or less quick thing with your design... one thing I can personally recommend for GP2 helmets is making the design on a bigger graphics file and then resizing it. That way, even if you're actually using Paint, you can add some more detail and lines to it and then when you resize it, it looks a bit smoother. Well, that's how I do it, anyway. :)

That way, I've come up with this. Maybe you like it:
Attachments
maxhelmetedit2.gif
maxhelmetedit2.gif (1.12 KiB) Viewed 11052 times
1996 .. 2017 .. 21 years and counting ..
User avatar
DJS
GP2 Racer
Posts: 438
Joined: 07.11.2006, 12:16

Re: A helmet design...

Post by DJS »

AD just beat me.... :lol:

This is what I came up with, maybe you like?

Image
DJS Exclusive - Proud member of team NL²
MaxD1976
GP2 Newbie
Posts: 32
Joined: 11.01.2008, 05:49
Location: Leeds, GB
Contact:

Re: A helmet design...

Post by MaxD1976 »

Guys, thanks for your submissions!!!!!!! but I can't download them.....
how do I do it?

can you also explain a little more exactly what you mean by opening a bigger graphics file??? How do I do that?
User avatar
TdK
GP2 Pro
Posts: 900
Joined: 11.12.2006, 20:16
Location: Netherlands

Re: A helmet design...

Post by TdK »

MaxD1976 wrote:can you also explain a little more exactly what you mean by opening a bigger graphics file??? How do I do that?
He means that you start with a bitmap that has twice the size (148x30) of a normal helmet. Than, when you're finished with the 'large scale' bit map you downsize the thing to original size (with help of Adobe Photoshop or any other kind), which is 74x15. Than you will get the result of AD.

When you want the result of DJS, and (others) like me, you don't scale anything, you just use MSPaint, and use the original size of the texture (74x15).
TdK - (re)tired GrandPrix 2 manic!
V12-Power
GP2 Star
Posts: 1051
Joined: 19.09.2006, 20:33
Contact:

Re: A helmet design...

Post by V12-Power »

@MaxD1976: Right click and save doesn't work? :|
Visit my website: FK's sportscar project
User avatar
MaxX
GP2 Star
Posts: 1073
Joined: 28.02.2007, 11:41
Location: Salzburg, Austria

Re: A helmet design...

Post by MaxX »

Welcome to the board Max

I like your helmet design :)
MaxD1976
GP2 Newbie
Posts: 32
Joined: 11.01.2008, 05:49
Location: Leeds, GB
Contact:

Re: A helmet design...

Post by MaxD1976 »

it's ok V12-Power, I've managed to do it now.

It's a simple design but I think it's ok, glad you do too.
User avatar
DJS
GP2 Racer
Posts: 438
Joined: 07.11.2006, 12:16

Re: A helmet design...

Post by DJS »

And is it is useful for you? :roll:
DJS Exclusive - Proud member of team NL²
MaxD1976
GP2 Newbie
Posts: 32
Joined: 11.01.2008, 05:49
Location: Leeds, GB
Contact:

Re: A helmet design...

Post by MaxD1976 »

not had time to try the resize thing yet, wasjust referring to getting the image downloaded.

will definately give it a try tho, no doubt i'll report back with a problem when I do do it tho!
:o)
Post Reply