Fictional Formula 4 carset
Posted: 15.11.2018, 00:04
Hello everyone,
No new tracks, cars or others actual materials like the cool carsets that Minardi is placing here lately. I'm just sharing news of a development I've been doing thanks to this forum.
As my 7-year old was having trouble with Grand Prix 2 at Rookie level, I created a Formula 4 carset for him to make proper progress.
Basically, I changed the default HP for 200 HP for everyone, applied some formula 3 carshape, and changed the drivers with some strong names from several Formula 4 championships (like if each one of those championships contributed with a team). The exception being Ferrari, as the kid wants to be in Ferrari (I'm not a Ferrari fan myself, so I can only say that the brand Enzo created remains really strong). The game was instantly easier for him.
The championship should be 10% Race distance. Unfortunately, the fuel consumption was too high with this 200-HP format. All drivers got a DNF on the final lap. And I could not solve this by configuration.
So, I made a refuel mandatory for everyone. (Used Wintrackman to put 100% of drivers with 1 stop). It's silly to refuel after just 5 laps, but for the kid is actually interesting to have a pit stop in each race. It's not quite fair as the madness of having 26 cars refuelling in 2 laps causes mayhem, but it doesn't matter - the kid will find harder competition in the future.
These are the selected tracks (they had to be shorter than those of the original GP2, of course, and they're also easier for a 7-year old that, let's say, Monaco):
1. Wunstorf (Germany 1)
2. Norisring (Germany 2)
3. Las Vizcachas (Chile)
4. Mondello National (Ireland)
5. Aisne Folembray (France)
6. Lydden Hill (England 1)
7. Jurby (Isle of Man)
8. El Pinar (Uruguay)
9. Campo Grande (Brazil)
10. Trois Rivieres (Canada)
11. Denver (USA)
12. Monza Junior (Italy)
13. Mallory Park (England 2)
14. Kirkistown (Northern Ireland)
15. Iringa (Philippines)
16. Pedralbes (Spain)
Race length turns out to be between 10 and 15 minutes.
The performance file is in the attachment. I kept all the values of the original game bar names and HP. And put Ferrari with 256 on the odds of failure as the kid needs time on track rather than coping with retirement.
I'm planning to create a Formula 3 with 400 HP and a Formula 2 with 600 HP, but let's see how it goes.
Many, many thanks to all people involved in the creation of tracks, setup programs and everything else!
No new tracks, cars or others actual materials like the cool carsets that Minardi is placing here lately. I'm just sharing news of a development I've been doing thanks to this forum.
As my 7-year old was having trouble with Grand Prix 2 at Rookie level, I created a Formula 4 carset for him to make proper progress.
Basically, I changed the default HP for 200 HP for everyone, applied some formula 3 carshape, and changed the drivers with some strong names from several Formula 4 championships (like if each one of those championships contributed with a team). The exception being Ferrari, as the kid wants to be in Ferrari (I'm not a Ferrari fan myself, so I can only say that the brand Enzo created remains really strong). The game was instantly easier for him.
The championship should be 10% Race distance. Unfortunately, the fuel consumption was too high with this 200-HP format. All drivers got a DNF on the final lap. And I could not solve this by configuration.
So, I made a refuel mandatory for everyone. (Used Wintrackman to put 100% of drivers with 1 stop). It's silly to refuel after just 5 laps, but for the kid is actually interesting to have a pit stop in each race. It's not quite fair as the madness of having 26 cars refuelling in 2 laps causes mayhem, but it doesn't matter - the kid will find harder competition in the future.
These are the selected tracks (they had to be shorter than those of the original GP2, of course, and they're also easier for a 7-year old that, let's say, Monaco):
1. Wunstorf (Germany 1)
2. Norisring (Germany 2)
3. Las Vizcachas (Chile)
4. Mondello National (Ireland)
5. Aisne Folembray (France)
6. Lydden Hill (England 1)
7. Jurby (Isle of Man)
8. El Pinar (Uruguay)
9. Campo Grande (Brazil)
10. Trois Rivieres (Canada)
11. Denver (USA)
12. Monza Junior (Italy)
13. Mallory Park (England 2)
14. Kirkistown (Northern Ireland)
15. Iringa (Philippines)
16. Pedralbes (Spain)
Race length turns out to be between 10 and 15 minutes.
The performance file is in the attachment. I kept all the values of the original game bar names and HP. And put Ferrari with 256 on the odds of failure as the kid needs time on track rather than coping with retirement.
I'm planning to create a Formula 3 with 400 HP and a Formula 2 with 600 HP, but let's see how it goes.
Many, many thanks to all people involved in the creation of tracks, setup programs and everything else!