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Top Gear Test Track

Posted: 20.07.2008, 22:14
by Buttonfan
Does anyone know where I can find the Top Gear Test Track ?

Or

Can anyone lend some help on how to actually make a track, as I'm a bit of a duffer at this haha.

Thanks !

Re: Top Gear Test Track

Posted: 21.07.2008, 09:54
by DJS
I don't think it is possible, because the TG track has a crossing on the same level. ](*,)
It's a shame, because I would like it as well.
(A F1 car should do a lap just under 1 minute, you can ask "The Stig".)

Re: Top Gear Test Track

Posted: 21.07.2008, 12:15
by Buttonfan
Could edit it so it has a crossover, like Suzuka, that would be cool. I'd really like some tips, or some sort of instructions, cause I tried making my own and realised I had no clue where to start and what the co-ordinates and things mean.

Re: Top Gear Test Track

Posted: 21.07.2008, 12:53
by DJS
I haven't got a clue on track editing either, but I know there are some tutorials available @ http://www.grandprix2.de
http://www.grandprix2.de/Anleitung/tutus/tutus.htm

Re: Top Gear Test Track

Posted: 21.07.2008, 15:40
by rremedio
Making a new track is not an easy task for beginners. I guess you should start with "A Guide To Track Editing" and "A Guide to Pit Lane Editing" tutorials. You'll need to read "cc-line (ideal line) editing" tutorial as well.

The other basic tutorial is "GP2 Scenery Editing Tutorial", but it's more advanced and it's not needed by all tracks.

"GP2 GP3 Trackediting - Command Library" is the most important document, but you need to get started before using it.

I know it sounds complicated, 4 or 5 tutorials, but after you understand the track organization everything becomes simple you the tutorials will be useful as reference.

And you'll aways find help here in the forum by me, AAS, TDK and Antonio (any other track maker around?).

Re: Top Gear Test Track

Posted: 22.07.2008, 19:21
by TdK
Buttonfan wrote:Could edit it so it has a crossover, like Suzuka, that would be cool. I'd really like some tips, or some sort of instructions, cause I tried making my own and realised I had no clue where to start and what the co-ordinates and things mean.
You can make a crossover at the same level. Nothing happens. They won't crash in eachother. Just set the view-distance at a value which makes the crossing tracks not viewable...

The Top-Gear testtrack is something i've been thinking on for a long time. Since Renault let "the Stig" make a lap around the track... =D> :D And it has a good view from above because of Google Earth!

Track editing guide are usefull for a starter trackmaker as you. Best is to start with small, easy to make tracks. Tracks with not much corners, no heights, no scenery, so you can get "used to" track editing and cc-line (ideal racing line) stuff... :o