Playability and realism of GP2 compared with today's games

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DEHUMANIZER95
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Re: Playability and realism of GP2 compared with today's games

Post by DEHUMANIZER95 » 03.02.2018, 17:42

The only games that play for me in the same league as Grand Prix 2 are the Papyrus Racing games, especially IndyCar Racing 2 and Nascar Racing 2003 Season.
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ismael
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Re: Playability and realism of GP2 compared with today's games

Post by ismael » 16.02.2018, 00:54

That's quite interesting. I've never played those titles, but once, around 2000, someone got me a "oldie" game for the time: the Indianapolis 500 (1989). In fact, that game was the most realist of the time, apart from Crammond's work.
It appears it came also from the Papyrus Design Group, according to Wikipedia, at least. https://en.wikipedia.org/wiki/Indianapo ... Simulation

ismael
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Re: Playability and realism of GP2 compared with today's games

Post by ismael » 16.02.2018, 00:58

This is not Grand Prix 2, but regardless of that, whoever thought of putting Nigel Mansell playing this had a good idea.

https://www.youtube.com/watch?v=UCiWf7WEViM&t=340s

What puzzled me was this comment, replying to someone saying the game Mansell was playing was too arcade:

"ah yes. A good old sim elitist."


This moment I found I'm a... sim racing elitist! A proud sim elitist!

roland ratzenberger
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Re: Playability and realism of GP2 compared with today's games

Post by roland ratzenberger » 17.02.2018, 22:50

one game also that looks quite interesting is f1 challenge 99-02 .. i downloaded a month ago and it is a quite good game.. not of course up to the standards of grand prix 2 and grand prix series in general, but to my mind much better than most of codemasters f1 game. i think that this game deserves a go and i suggest you to download it :wink: :wink: :wink: :wink: :wink:

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