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TdK 2007 Carset

Posted: 22.03.2007, 18:45
by TdK
I've just send my 2007 carset version 1.01.07 (Australia) to AAS Grand Prix 2 site, so it will be available in a few days i guess... :)

If you have any suggestion or else on the carset, please do. I can work with comments to make the set even better. :wink:

Have fun with it...! :P 8) :D

Posted: 22.03.2007, 20:51
by Chico Landi
THANKS !!! YOUR WORK IS VERY IMPORTANT FOR US. :D

REGARSDS

Posted: 22.03.2007, 21:15
by AD
That's good news. Looking forward to it... :)

Posted: 23.03.2007, 15:45
by HF
That's cool that you are ready :wink:
I just need time which I haven't so much 'cause there are the birthdays of some familymembers..... :roll:

Posted: 23.03.2007, 22:31
by AAS
Thank you for this very nice carset. :D

Posted: 24.03.2007, 02:46
by Moonrakerâ„¢
AWESOME! :D Nice one TdK!

Posted: 24.03.2007, 11:27
by HF
It's a very very very very fantastic set! :thumbsup:
Well done!
Let's have a big bash to celebrate the carset! \:D/

:wink:

Posted: 24.03.2007, 12:31
by TdK
Thanks guys. :D :) :P :oops: :wink: 8)

As said, if you have any comment please do!

Posted: 24.03.2007, 12:35
by HF
TdK, while racing with your carset and looking on the BMPs I saw that you use different lines for your cars. E.g. the rear-wing, you have a bigger place on the BMP (22x32px) for it than the original cars of GP2 have (20x30px).
Do you use these bigger parts 'cause any shape want it in this way? What shape do you use for testing your cars?

BTW: My "new" cockpit also contains some parts by the GP3-wheel :wink:
I made it the day befor yesterday :lol:

Posted: 24.03.2007, 17:00
by TdK
I use the original Gp2-shape so the cars i paint won't get disturbed or wrongly viewed in any way.

The extra pixels around the rear-wing, but also on most of the other parts of the car are not seen from the side, but you see them when the cars drives by.

If you delete (or ignore) them you will get a green line or whatever on the side of a wing for an example. That's why.

I keep that pixel edge in mind with everything i paint, so don't worry sponsors or other stuff will be cut off or something.... :wink:

Posted: 24.03.2007, 20:35
by DJS
I have to say it's a very good set. 8)

And that I'll be using several things for my own set, as a base.

Except for the performances, I'll just copy and paste those.... :lol:
(I know how much time you spend on getting those right.) :wink:

Posted: 24.03.2007, 23:25
by Greyhead
TdK, just out of interest, how do you work out the driver performance data? I can never be bothered to work it out properly myself.

Posted: 25.03.2007, 03:09
by AD
This is really a good set. I especially like the helmets. There were a lot of helmet updates for this season. :)

Posted: 25.03.2007, 09:54
by TdK
DJS wrote:
Except for the performances, I'll just copy and paste those....
(I know how much time you spend on getting those right.)


That's OK. You are (all) free to use any stuff you want, as long you notice my name anywhere... :wink:

Greyhead wrote:
TdK, just out of interest, how do you work out the driver performance data? I can never be bothered to work it out properly myself.


I use MS Excel documents to work properly with the data. It works a bit like this:

1. I only have to fill in the lap time after the minut. So, for an example you drive a lap time of 1.25.275, I fill in 25.275.

2. Than the Excel form calculates with a 85.275 (25.275 + 60 - wich is 1 minute) an % difference. The fastest car has 0.00%, a car on that lap-time who drives 26.750 is 1.475 seconds slower - wich is 1.73% slower.

3. Than i place all the % data in one other form - from qualifying and race - and let it calculate an average. This average is used within the set as a driver performance / driver grip depending on engine power.

4. Random Grip Range: A grip of 429 more or less gives a difference of 1.00% only of driver grip, you can check this out in Gp2Edit. I multiply the differance between the average % of a driver and his highest % with 429. This gives the random grip range.
Example 1:
Worst : 0.37%
Average: 0.00%
0.37%---> (*429 = 158.73 = 159 --> Raikkonen)

Example 2:
Worst : 1.27%
Average: 0.45%
0.82%---> (*429 = 351.78 = 352 --> Alonso)

It's a long story :roll: , but i hope it helps a bit. :? 8)

Posted: 25.03.2007, 14:43
by Greyhead
Thanks for the explanation TdK. I tried something similar once, it didn't really work out though as it was a bit of a half-arsed attempt. I'll have to do it properly next time!