Page 42 of 51

Re: A new track ?

Posted: 01.09.2015, 20:16
by ClassicF1fan
Thanks Michael,

That's a truly fantastic version of the Phoenix circuit, and the carset is great too. \:D/

However, when I try to play with the fat tires I run into this problem.

download/file.php?id=880&mode=view

I copied the tire jams manually into the gamejams file as suggested, but it does not seem to alter anything. Any suggestions? :?

NEVER MIND - I caught my simple mistake and seem to have fixed the problem. :oops:

Re: A new track ?

Posted: 08.01.2016, 03:26
by Antonio Pessoa
Coming soon. Can anyone recognize?

Re: A new track ?

Posted: 21.01.2016, 18:51
by eky78
any clue?

Re: A new track ?

Posted: 14.02.2016, 00:10
by Aerond
Mmmh, Assen??

Re: A new track ?

Posted: 14.02.2016, 13:08
by Michael82
ClassicF1fan wrote:Thanks Michael,

That's a truly fantastic version of the Phoenix circuit, and the carset is great too. \:D/

However, when I try to play with the fat tires I run into this problem.

download/file.php?id=880&mode=view

I copied the tire jams manually into the gamejams file as suggested, but it does not seem to alter anything. Any suggestions? :?

NEVER MIND - I caught my simple mistake and seem to have fixed the problem. :oops:
Sorry for the very very late answer but i hadn't seen your message.

you must put the fat tires .jam files in /gamejams but not in your carset with gp2edit.

Re: A new track ?

Posted: 19.03.2016, 16:06
by rremedio
RodrigoVP wrote:rremedio,

I saw a couple of pages back that you were finishing Oulton Park, may i ask you when you expect to release it?

abraços!
Somehow I missed this question before...

The Oulton Park situation is a bit odd. It is 2-5 days from completion, but I don't see myself being able to finish it anytime soon (it's been that way since 2012). It just needs 2-4 more buildings, some stands and a few other objects. It also needs some bugfixes in the scenery (hills and trees), some cleanup of testing objects that don't belong to the track and some camera work. I would gladly release it without the missing objects but I think the bugs are too big.

I guess the best solution is to give myself a deadline. Like, if I don't finish it in two months, I will release it as-is.

And of course, if someone wants to finish it I would send them the track since at this point I really have no hopes of returning to track building in a solid way.

Here is a small video for you guys, so you can see the many bugs by yourselves. Anyway, the track is a blast to drive.


Re: A new track ?

Posted: 31.03.2016, 14:32
by rremedio
So yesterday I spent some time trying to complete Oulton Park. I finished a not very realistic pit building and added some fence and trackside graphics, and some marshal houses. I tried to fix the bugs using TDK's amazing 0xd0 tutorial which helped a lot, but there are some bugs that I have not been able to fix. I also tried to improve pit entry and exit and they are much better now, but there are still some ugly bugs in those parts. I also spent a lot of time moving the cameras so they would hide some bugs, just to notice a missing jam was causing the black horizon bug and no camera moving was needed.

Sometime later this week I will try another round of bug-fixing.

Re: A new track ?

Posted: 03.04.2016, 23:26
by eky78
Well...the track is already great as it is...can't see any big bug...
Have you made the Island layout aswell? the one used by the BTCC

Any news about "old" tracks like Potrero or Baltimore?

Re: A new track ?

Posted: 04.04.2016, 00:44
by rremedio
The worst bugs are fixed now and I don't want to add more details. So it will be ready to release very soon. Making the Island layout will take a few hours, but I will only do it once the rest of the track is ready because it would mean double work if I want to make changes in the full track.

I'd love to see Potrero ready but it would take months to make it decent at least, so I don't know if it will ever happen. If I give up completely, I will post the unfinished files here.

I don't remember ever working on a Baltimore track, sounds like Antonio's thing :mrgreen:

BTW, I found some interesting files in my pile of junk: they are layout changes with cclines to TDK's Salzburgring tracks. 2 versions (1 chicane and no chicanes). It needs some fixes on the scenery around the deleted chicanes and the ccline is a bit too much on the edges, but they are very driveable.

Re: A new track ?

Posted: 04.04.2016, 23:08
by bb49
I know this is a bit of old news, but I am greatful to AAS for the updated desert track raceway! Always loved the track height there!

Re: A new track ?

Posted: 08.04.2016, 21:49
by rremedio
Oulton Park Island is almost ready. I will try to finish it this weekend.

I have an itch to also make to motorcycle and the classic layouts, but I will let them for the future.

Re: A new track ?

Posted: 12.04.2016, 18:53
by eky78
Happy to hear that... Thank you! :D

Re: A new track ?

Posted: 02.05.2016, 04:51
by rremedio
A guest track maker is adding some touches to Oulton Park :mrgreen:

Meanwhile, I revisited an old project.

Image

Re: A new track ?

Posted: 02.05.2016, 09:37
by gp2hbsl
rremedio wrote:A guest track maker is adding some touches to Oulton Park :mrgreen:

Meanwhile, I revisited an old project.

Image

It could look like a rather modern Spa with these red/yellow barriers and curbs.... Perhaps a 2016 update of Spa..? :D

Re: A new track ?

Posted: 02.05.2016, 12:45
by rremedio
gp2hbsl wrote:It could look like a rather modern Spa with these red/yellow barriers and curbs.... Perhaps a 2016 update of Spa..? :D
2015! :mrgreen: