Here you can post everything that fits in the topic "GP2 Screenshots & GP2 Patcher"
Greyhead
GP2 Star
Posts: 1160 Joined: 01.01.2007, 16:17
Location: Sheffield, England
Contact:
Post
by Greyhead » 04.09.2011, 12:57
Received your e-mail this morning. love the livery, it really works on a touring car!
Just a small point though: none of the shading appears to be showing through
Peze
GP2 Gamer
Posts: 267 Joined: 18.07.2009, 19:22
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by Peze » 04.09.2011, 19:06
Thanks Greyhead!
Hmm, it seems that I might have done wrong the layer merging
I'll check it.
Peze
GP2 Gamer
Posts: 267 Joined: 18.07.2009, 19:22
Post
by Peze » 04.09.2011, 19:30
Ok, it looks like that I've fiddled with the layers too much
Layer livery1 has been changed in some point to normal from multiply so shading wouldn't show in merging process (except some finishing touches after merging and scaling:) I'll send new file next week.
Greyhead
GP2 Star
Posts: 1160 Joined: 01.01.2007, 16:17
Location: Sheffield, England
Contact:
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by Greyhead » 04.09.2011, 19:35
Ah I see! It's all good then
nimrod111
GP2 Gamer
Posts: 271 Joined: 29.10.2010, 16:21
Location: Italy
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by nimrod111 » 06.09.2011, 15:03
Greyhead wrote: Got the improved car Peze, thank you!
Here's another template for everyone's delectation:
Ohh yes. This is mine!
Greyhead
GP2 Star
Posts: 1160 Joined: 01.01.2007, 16:17
Location: Sheffield, England
Contact:
Post
by Greyhead » 06.09.2011, 15:18
Hope you like it then nimrod
MaxX
GP2 Star
Posts: 1074 Joined: 28.02.2007, 11:41
Location: Salzburg, Austria
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by MaxX » 18.09.2011, 16:39
Seems that I should start working now
nimrod111
GP2 Gamer
Posts: 271 Joined: 29.10.2010, 16:21
Location: Italy
Post
by nimrod111 » 27.09.2011, 12:51
Is it a problem if I convert the .pdn file in a .bmp?
I'm PSP dependant
Greyhead
GP2 Star
Posts: 1160 Joined: 01.01.2007, 16:17
Location: Sheffield, England
Contact:
Post
by Greyhead » 27.09.2011, 14:03
That would get rid of all the layers though wouldn't it? Then it would be very difficult to edit.
Peze
GP2 Gamer
Posts: 267 Joined: 18.07.2009, 19:22
Post
by Peze » 27.09.2011, 19:29
I noticed a local taxi and had to check it closer (since it was Cruze) - and yes, it was made like Greyheads car... (or was it vise versa
)
MaxX
GP2 Star
Posts: 1074 Joined: 28.02.2007, 11:41
Location: Salzburg, Austria
Post
by MaxX » 28.09.2011, 12:42
It seems that I`m an Idiot, I`ve tried some things but somehow I don`t get it working
Greyhead
GP2 Star
Posts: 1160 Joined: 01.01.2007, 16:17
Location: Sheffield, England
Contact:
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by Greyhead » 28.09.2011, 15:22
What is it that's going wrong?
MaxX
GP2 Star
Posts: 1074 Joined: 28.02.2007, 11:41
Location: Salzburg, Austria
Post
by MaxX » 28.09.2011, 17:47
I`ve tried to recolor the car, but I don`t know which layer to be chosen. But I don`t want the whole car in one color, I want some other changes too.
Then I want to have a nice pattern on the hood, I also didn`t manage to do this in Paint.net.
When I export the file as bitmap, there are various parts missing (for instance the rims), so I can`t simply try it in Paintshop Pro.
I have the original tga-file used in NASCAR Racing 3 and want to "convert" it for this set. I`ve attached a screenshot of what my car should look like
Attachments
Greyhead
GP2 Star
Posts: 1160 Joined: 01.01.2007, 16:17
Location: Sheffield, England
Contact:
Post
by Greyhead » 28.09.2011, 18:10
All I can say is, make sure you follow the instructions in the GP2form included with the template absolutely to the letter.