GP3 car bmp help!

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RacerBG
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Joined: 09.08.2010, 17:57
Location: Bulgaria

GP3 car bmp help!

Post by RacerBG »

Hi guys Im starting to convert my carset to GP3 and I want to know which section of the car fits in :?: Because the .BMP file is different than this in GP2 :-k
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rremedio
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Re: GP3 car bmp help!

Post by rremedio »

There was a tutorial by a guy called "Max-Downforce", but I can't find his site anymore. Anyway is not hard to figure out if you take a look at the cars ingame and compare to the bitmaps
"The Fox provides for himself. but God provides for the Lion"
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RacerBG
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Re: GP3 car bmp help!

Post by RacerBG »

For the most of the parts I can get a solution but there are more parts and some starnge forms :-k

And by the way why there are 6 numbers in every car :?:
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rremedio
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Re: GP3 car bmp help!

Post by rremedio »

In fact there are 9 numbers! 3 of them are in their position in the car. The other are car #1 and car #2 alternatives (2 for each position in the car (right wing side, left wing side and nose cone).
"The Fox provides for himself. but God provides for the Lion"
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Early 90s F1 forever!
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RacerBG
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Joined: 09.08.2010, 17:57
Location: Bulgaria

Re: GP3 car bmp help!

Post by RacerBG »

rremedio wrote:In fact there are 9 numbers! 3 of them are in their position in the car. The other are car #1 and car #2 alternatives (2 for each position in the car (right wing side, left wing side and nose cone).
Oh yeah I see this is very complicated not like in GP2 where you have only 4 numbers ](*,)
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