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Search found 1383 matches
- 20.01.2021, 18:11
- Forum: General Forum / Requests
- Topic: SVGA graphics not what they should be
- Replies: 5
- Views: 5865
Re: SVGA graphics not what they should be
- 20.01.2021, 18:09
- Forum: General Forum
- Topic: Playability and realism of GP2 compared with today's games
- Replies: 48
- Views: 88665
Re: Playability and realism of GP2 compared with today's games
AAS is Andreas Schulz. The conversions I mention are not from the GP3 original tracks but from user-made custom GP3 tracks and they are all excellent. I also prefer the early 90's tracks and F1 as a whole but I decided to tackle the 2019 season because people always asked about some of those tracks ...
- 20.01.2021, 15:32
- Forum: General Forum / Requests
- Topic: SVGA graphics not what they should be
- Replies: 5
- Views: 5865
Re: SVGA graphics not what they should be
When it is not in the dosbox folder, it is in one of the windows user folders. Usually {system drive}:\Users\{username}\AppData\Local\DOSBox\dosbox-{version}.conf Here is the config I use. I also had good results changing the "machine" line to machine=vesa_nolfb edit: you can create a copy of your d...
- 20.01.2021, 15:25
- Forum: General Forum
- Topic: Playability and realism of GP2 compared with today's games
- Replies: 48
- Views: 88665
Re: Playability and realism of GP2 compared with today's games
Which are your favourite custom tracks with good CC? There are many many tracks with good cclines. Basically any tracks by TDK, John Edwards, Peze/Petri, Antonio Pessoa, Michael Rabaland, Belini. When I create a track, the ccline is the main priority so I'm very happy with them too. Most GP3 conver...
- 19.01.2021, 21:11
- Forum: General Forum / Requests
- Topic: Nine new tracks for GP2
- Replies: 126
- Views: 231351
Re: Nine new tracks for GP2
Fantastic!
- 19.01.2021, 20:41
- Forum: General Forum
- Topic: Playability and realism of GP2 compared with today's games
- Replies: 48
- Views: 88665
Re: Playability and realism of GP2 compared with today's games
In many tracks, the AI can work well if you edit the Magic Data. But many other tracks have bad ccline and those are basically hopeless. You can still make them competitive (with laptimes similar to the ones you want) but that will usually mean they are too fast in some portions of the track and too...
- 19.01.2021, 15:47
- Forum: General Forum
- Topic: The Color Purple....
- Replies: 5
- Views: 5733
Re: The Color Purple....
Do you know why 246 - 254 can't be used? I have no idea. If you use them, the pixels with that index will appear as transparent in the game. But index 0 is also transparent and it is the one used in the original jam files for transparency. I suppose those other indexes exist so the game engine can ...
- 18.01.2021, 13:33
- Forum: General Forum
- Topic: The Color Purple....
- Replies: 5
- Views: 5733
Re: The Color Purple....
palette.PNG This is a picture of GP2 color palette from Gimp. IIRC, the colors from 246 to 254 can't be used so this leaves us without any purple or pink. What can be done is using another color and then changing the palette with track commands as described in this tutorial -> http://grandprix2.de/...
- 13.01.2021, 20:38
- Forum: General Forum / Requests
- Topic: Creating my own helmet to use
- Replies: 10
- Views: 6536
Re: Creating my own helmet to use
Here is how the helmet from Senna from the 1993 carset looks in the GP2 format (it has a somewhat similar layout to yours).
- 13.01.2021, 17:51
- Forum: General Forum / Requests
- Topic: Creating my own helmet to use
- Replies: 10
- Views: 6536
Re: Creating my own helmet to use
Can you post the texture you use in iRacing?
- 13.01.2021, 16:38
- Forum: General Forum / Requests
- Topic: Creating my own helmet to use
- Replies: 10
- Views: 6536
Re: Creating my own helmet to use
It depends on the texture format for the helmet in iRacing. GP2 uses a very small image for the helmet painting.
- 07.01.2021, 14:01
- Forum: General Forum
- Topic: YouTube Tutorials
- Replies: 4
- Views: 10549
Re: YouTube Tutorials
I don't remember any videos about modding. I thought of making some a few times, but I can't really speak English and I'm not very good at making videos.
- 06.01.2021, 03:37
- Forum: GP2 Screenshots & GP2 Patcher
- Topic: rremedio's website and thread
- Replies: 24
- Views: 50056
Re: rremedio's website and thread
My site needed to be updated so it wouldn't stop working because of changes in the technology supported by the server. It was possible to replace the database access code and keep the site mostly unchanged but replacing the old syntax with the new one was proving very annoying for me and I didn't ha...
- 04.01.2021, 21:10
- Forum: General Forum / Requests
- Topic: GP2Limit - Can't Patch GP2.exe
- Replies: 1
- Views: 2417
Re: GP2Limit - Can't Patch GP2.exe
You need to type as DOSBOX sees it. For instance, I have a folder F:\GP2 so the file is F:\GP2\GP2.exe, but this folder is set into DOSBOX as C: so I have to type C:\GP2.exe instead. You can also use the GP2Limit option from my Slot and Tyres Editor, directly from Windows. => http://caccere.herokuap...
- 04.01.2021, 12:27
- Forum: The GP2 Forum Off Topic
- Topic: Happy New Year
- Replies: 6
- Views: 15059
Re: Happy New Year
Happy new year!