Search found 1383 matches

by rremedio
20.01.2021, 18:11
Forum: General Forum / Requests
Topic: SVGA graphics not what they should be
Replies: 5
Views: 5865

Re: SVGA graphics not what they should be

77Racer wrote:
20.01.2021, 15:58
thanks for the reply - I cannot see mine anywhere. Its not in the users folder either:
Capture3.JPG

should I re-install DOSBox ECE which is what I've downloaded?
AppData is a hidden folder. Click "View" at the top of the explorer and then mark "Hidden items" and it will show up.
by rremedio
20.01.2021, 18:09
Forum: General Forum
Topic: Playability and realism of GP2 compared with today's games
Replies: 48
Views: 88665

Re: Playability and realism of GP2 compared with today's games

AAS is Andreas Schulz. The conversions I mention are not from the GP3 original tracks but from user-made custom GP3 tracks and they are all excellent. I also prefer the early 90's tracks and F1 as a whole but I decided to tackle the 2019 season because people always asked about some of those tracks ...
by rremedio
20.01.2021, 15:32
Forum: General Forum / Requests
Topic: SVGA graphics not what they should be
Replies: 5
Views: 5865

Re: SVGA graphics not what they should be

When it is not in the dosbox folder, it is in one of the windows user folders. Usually {system drive}:\Users\{username}\AppData\Local\DOSBox\dosbox-{version}.conf Here is the config I use. I also had good results changing the "machine" line to machine=vesa_nolfb edit: you can create a copy of your d...
by rremedio
20.01.2021, 15:25
Forum: General Forum
Topic: Playability and realism of GP2 compared with today's games
Replies: 48
Views: 88665

Re: Playability and realism of GP2 compared with today's games

Which are your favourite custom tracks with good CC? There are many many tracks with good cclines. Basically any tracks by TDK, John Edwards, Peze/Petri, Antonio Pessoa, Michael Rabaland, Belini. When I create a track, the ccline is the main priority so I'm very happy with them too. Most GP3 conver...
by rremedio
19.01.2021, 21:11
Forum: General Forum / Requests
Topic: Nine new tracks for GP2
Replies: 126
Views: 231351

Re: Nine new tracks for GP2

Fantastic!
by rremedio
19.01.2021, 20:41
Forum: General Forum
Topic: Playability and realism of GP2 compared with today's games
Replies: 48
Views: 88665

Re: Playability and realism of GP2 compared with today's games

In many tracks, the AI can work well if you edit the Magic Data. But many other tracks have bad ccline and those are basically hopeless. You can still make them competitive (with laptimes similar to the ones you want) but that will usually mean they are too fast in some portions of the track and too...
by rremedio
19.01.2021, 15:47
Forum: General Forum
Topic: The Color Purple....
Replies: 5
Views: 5733

Re: The Color Purple....

Do you know why 246 - 254 can't be used? I have no idea. If you use them, the pixels with that index will appear as transparent in the game. But index 0 is also transparent and it is the one used in the original jam files for transparency. I suppose those other indexes exist so the game engine can ...
by rremedio
18.01.2021, 13:33
Forum: General Forum
Topic: The Color Purple....
Replies: 5
Views: 5733

Re: The Color Purple....

palette.PNG This is a picture of GP2 color palette from Gimp. IIRC, the colors from 246 to 254 can't be used so this leaves us without any purple or pink. What can be done is using another color and then changing the palette with track commands as described in this tutorial -> http://grandprix2.de/...
by rremedio
13.01.2021, 20:38
Forum: General Forum / Requests
Topic: Creating my own helmet to use
Replies: 10
Views: 6536

Re: Creating my own helmet to use

Here is how the helmet from Senna from the 1993 carset looks in the GP2 format (it has a somewhat similar layout to yours).
senna.png
senna.png (801 Bytes) Viewed 6517 times
by rremedio
13.01.2021, 17:51
Forum: General Forum / Requests
Topic: Creating my own helmet to use
Replies: 10
Views: 6536

Re: Creating my own helmet to use

77Racer wrote:
13.01.2021, 17:48
Thanks for the reply buddy - I thought that might be the case.
Is there a way I can try to replicate the same design for use in GP2?
Or do you know someone who would be able to do it for me? Its not a complicated design at all lol :D
Can you post the texture you use in iRacing?
by rremedio
13.01.2021, 16:38
Forum: General Forum / Requests
Topic: Creating my own helmet to use
Replies: 10
Views: 6536

Re: Creating my own helmet to use

It depends on the texture format for the helmet in iRacing. GP2 uses a very small image for the helmet painting.
by rremedio
07.01.2021, 14:01
Forum: General Forum
Topic: YouTube Tutorials
Replies: 4
Views: 10549

Re: YouTube Tutorials

I don't remember any videos about modding. I thought of making some a few times, but I can't really speak English and I'm not very good at making videos.
by rremedio
06.01.2021, 03:37
Forum: GP2 Screenshots & GP2 Patcher
Topic: rremedio's website and thread
Replies: 24
Views: 50056

Re: rremedio's website and thread

My site needed to be updated so it wouldn't stop working because of changes in the technology supported by the server. It was possible to replace the database access code and keep the site mostly unchanged but replacing the old syntax with the new one was proving very annoying for me and I didn't ha...
by rremedio
04.01.2021, 21:10
Forum: General Forum / Requests
Topic: GP2Limit - Can't Patch GP2.exe
Replies: 1
Views: 2417

Re: GP2Limit - Can't Patch GP2.exe

You need to type as DOSBOX sees it. For instance, I have a folder F:\GP2 so the file is F:\GP2\GP2.exe, but this folder is set into DOSBOX as C: so I have to type C:\GP2.exe instead. You can also use the GP2Limit option from my Slot and Tyres Editor, directly from Windows. => http://caccere.herokuap...
by rremedio
04.01.2021, 12:27
Forum: The GP2 Forum Off Topic
Topic: Happy New Year
Replies: 6
Views: 15059

Re: Happy New Year

Happy new year!