1.
How to Prepare GP2 for the Championship
Ensure you have the full
install of GP2 on your computer, and have used the NoCD patch, or similar,
so 3rd party circuits can be used.
Download the carset and
export it into the game using GP2Edit v1.85 (or previous versions). Also
download the relevant circuit. Only the circuits which have already been
used or are the current circuit will be available for download. For example.
If it was May, all the circuits prior to May would be available, and the
May circuit. June through to December will not be available. These must
be downloaded when they are released. This is an attempt to limit testing
time and thus level out the field. Export the tracks into the game as stated
in the readme.txt file that accompanies each track.
Ensure you have the latest
version of GP2Lap. We recommend version 1.14. You cannot compete in the
league without using GP2Lap. This is available from the downloads page
if you do not have it already.
2. How to Prepare GP2
for a Race
Check the downloads page,
and ensure you have the latest version of the carset and track.
n your GP2 directory there
is a file GP2Lap.exe. You must use this file when playing in the GP2World
Championship. This file will run GP2Lap, and use the correct tracks. It
also records a log of your game.
3. How to Run a Qualifying
Session
When the carset is released
qualifying officially starts. You have approximately one week to send in
your results. An individual schedule may be published before each race.
The schedules page is roughly accurate, although do not rely on it for
exact dates. A countdown will be displayed on the main page indicating
time remaining.
Download and install the
carset (see above) and track.
Start a ‘Non-Championship’
race at the correct track. During Qualifying save your fastest hot lap
and when the second session has finished save the game. We now also require
your performance files. If you don't know how to do this, read
this.
The files should be name
as follows:
NN_DN_YY.XXX
Where:
-
NN = Driver Number
-
DN = Driver Initials
-
YY = Session code
-
XXX = File Suffix (Done automatically
by GP2
Session Codes:
-
Q1 = Fastest qualifying hot-lap
-
QG = Saved game at end of qualifying
-
QP = Qualifying Performance
Data
E.g. If my number was 17 by
name Steven Jones and I was naming my fastest hot-lap I would call it 17_SJ_
Q1.hlx
N.B. Files can be sent
as zips, and are preferred in that form.
Add all three files to a WinZip
file and submit using the 'Submit' link in the menu. E.g. Name: Bob Jones
Team: Bob Jones Racing
Circuit: Monaco
Time: 1 minute 23.456 seconds
4. How to run a Race session
From when the qualifying
grid is released you have approximately three weeks to send in your race
results.
When the qualifying deadline
has passed the files will be collected and a grid calculated.
The position you came on
the grid must be the position that you start the race. To do this read
on.
When the grid is released
each driver will be given a position. When in GP2 go to drive options and
then in the top left hand corner there are some quick race options. First
chose the right track then in starting position enter the position you
came on the grid, and start a 'quickrace' at the correct circuit.
When last car crosses the
line on the final lap you will see a ‘RACE OVER’ box. When you see this,
save the game. We also need your fastest hot lap (or close to), so save
that and send it in as well. We are aware that sometimes the hotlap does
not always appear when you attempt to save, in which case save the fastest
of the ones which are able to be saved.
We now also require your
performance files. If you don't know how to do this, read
this.
The files should be name
as follows:
Where:
-
NN = Driver Number
-
DN = Driver Initials
-
YY = Session code
-
XXX = File Suffix (Done automatically
by GP2)
Session Codes:
-
RG = Saved game at end of race
-
RH = Race hot-lap
-
RP = Race performance data
E.g. If my number was 24 by
name Marcus Lawerson and I was naming my race saved game I would call it
24_ML_ RG.rax
N.B. Files can be sent as
zips, and are preferred in that form.
Once again, as in qualifying,
use the form and attach your files in one WinZip archive. Use the submit
link in the menu on any page of this site to submit your times.
The results will be calculated
and published as quickly as possible, although a delay of at least 2 days
can be expected. This is due to the time required to calculate the results,
have them forwarded to the website maintainer and for that person to update
the results page and publish it.5. Saving Performance
Files
Save your hotlap in the
game.
When the race is finished
enter the Drive Options menu.
Select Review Performance
Data.
Load the laps to save performance
data from.
When your lap loads save
it as a .perf file.
Name these files as usual,
although with the ending QP (Qualifying Performance) or RP (Race Performance).
6. Submitting Times
A link will be provided
in the 'Session Details' area on the main page of this website. Once the
session is no longer current the link will disappear, so you will not be
able to send your files after the deadline.
7. Meeting DeadlinesDeadlines
are held to strictly, although if you have a genuine reason for not submitting
your files on time a sort extension may be granted. This will generally
be a maximum of 24 hours after the initial deadline. If you fail to submit
your files by then you will be relegated to 26th and last position on the
grid. If your files are received late with no explanation or extension
granted one of two things may happen. 1. You will start from 26th on the
grid. 2. You will start from the rear of the timed grid. This may vary
depending on the severity of the infringement.
8. DNF's
The carset should be set
in such a way that a mechanical failure is impossible. You may also restart
your race at any time if you crash etc. So if you are 29 laps into a 30
lap race and you spin, you are allowed to restart the race. Remember all
files must be submitted by the deadline. If you are only able to complete
a portion of the race still send your files in. We will classify all drivers
who send files. So if you do 5 laps and only 2 other people send in their
files - you will finish third.
10. Cheating
All forms of cheating except
reloading are banned. You are allowed to save your game and reload it as
many times as you like. Methods are employed in order to prevent cheating,
and will detect irregularities with files or times. TIP: If you don't
cheat, you won't get caught!!!
11. Points
The
following points will be awarded;
Pos
|
Qualifying
|
Race
|
1
|
10 points
|
25 points
|
2
|
6 points
|
20 points
|
3
|
4 points
|
16 points
|
4
|
3 points
|
12 points
|
5
|
2 points
|
10 points
|
6
|
1 point
|
6 points
|
7
|
|
5 points
|
8
|
|
3 points
|
9
|
|
2 points
|
10
|
|
1 point
|
10 Points will also be awarded
to the driver who sets the fastest lap of the race in their respective
class.
If a race is stopped short
for any reason, half points will be awarded unless 80% of the distance
has been completed. In the last round of the championship double points
will be awarded. In the first round half points are awarded.
12. Processor Occupancy
A 100% processor occupancy
is enforced for all GP2World Championship League sessions, and remains
constant for both qualifying and the race. In the case of street circuits
or those where the detail is deemed excessive, a suitable leeway will be
enforced. Generally this will be 5%, although the staff reserve the right
to modify this prior to the session beginning.
Advised ways of reducing
the PO is to reduce graphical detail such as sky or smoke. Continue to
reduce the detail until the PO level is constant around 100%. It may be
necessary on some circuits to revert to VGA mode if you are having trouble
with SVGA. To check you Processor Occupancy while driving, press the 'O'
key.
13. Disqualification
As ruled by the CCA is votes
GP2W0002 and GP2W0004 the disqualification criteria have now been change
to correspond with this verdict.
A driver can be disqualified
for the following reasons;
1. Wrong Track
2. Wrong slot used
for track
3. Files/Times submitted
late
4. False Statements
Made about other Teams And drivers
Breaking any of the rules
stated here can also result in disqualification, and even a suspension
of up to and including 4 races.
The staff have final decision,
and have the right to choose a 'panel' of members or decide individually.
14. Driver/Team Movements
Any team may only have 6
drivers contracted to it throughout the duration of the season.
Each team may have only
1 driver apart from those who compete in regular sessions.
Every driver must be contracted
to the team they are racing for. If the driver is uncontracted the team
will be disqualified from that session. Other team drivers will still receive
championship points.
Drivers leaving a team mid-season
must do so in agreement of the team they desire to leave. If no notice
is given the driver will receive a 2 race ban, and will be unable to compete
for any other team until clearance is sought with the team the driver was
contracted to before.
A maximum of 2 cars per
team is allowed.
15. Minimum Competition
Rule
Each team must race in a
minimum 1 out of 2 sessions with at least 1 car. If this level of competition
is not met the team will be removed from the carset for the next round.
The team must then, if they choose, reapply for the league, and will be
placed on the end of the waiting list. Compassionate grounds may be given,
if you know in advance that your team is likely to miss sessions, although
due notice must be given.
16. Driver Aids
Driver are permitted to
use all available driver aids standard within the game which can be manipulated
from within the cockpit environment.
Self Correcting Spin is
not allowed, nor is Indestructability. Steering Assist, which is located
within the controls menu, MUST be enabled.
Drivers breaching these
rules will be placed in last position of the current session.
17. Press Conferences
After the results are released
for each session the top 3 placing drivers must take part in a 'press conference',
which is held in the GP2World Championship Magazine Forum.
If the driver is unable
to attend the team owner, or team representative must partake the conference
in place of the absent driver. This also applies if the driver is unable
to speak English.
Failure to partake in this
press conference will mean a 50% reduction in session points from the session
for which the press conference applies.<
18. Cup Races
Cup Races are run every
three months. No points will be awarded, and any driver, signed with the
league or otherwise, is eligable to compete.
19. Car Setup Publishing
After the completion of
the session, the leading drivers car setup will be published. Therefore
once qualifying has ended the pole position winners (overall, not class)
car setup will be extracted from their hotlap data and made available on
the GP2World Championship League website. This is also the case for the
overall race winner.
20. General Notes / Contact
Details
If there are any queries
about anything on, or not on, this page, please email either Junior Diaz,
Ted Cragg or M@ before you do anything. We don't want you to go and break
the rules because you were unsure of a specific rule... All staff emails
are linked on the main page, and also have ICQd. ICQ is recommended for
all those involved in the league, although is not compulsory. Staff ICQ
numbers are listed on the staff page of the site. |